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Weapon NameDamageE/TAmmoRecRngSZ/HQualitiesWgtUpgCompYearSV
Caliber I
Atlatl 1d6 1/19–20 1S2* 30 ft. × 4 S/1h 3 lbs. 17/+1 $60
Blowgun 1d2 1/19–20 25S2* 25 ft. × 3 S/2h INJ (ammo) .5 lbs. 15/+1 $10
Bola (×3) 1d4 subdual 1–2/20 15 ft. × 4 T/1h 2 lbs. 15/+0 $10
Boomerang 1d4+1 1–3/20 15 ft. × 4 D/1h 1 lbs. 17/+0 $12
Boomerang, hunting 1d6+1 1/20 10 ft. × 4 S/1h 2 lbs. 12/+0 $10
Bow, compound as arrow** 1/19–20 30M2** 100 ft. × 2 S/2h INJ (ammo) 12 lbs. 22/+1 1940s $150
Bow, long as arrow** 1/19–20 30M2** 90 ft. × 2 M/2h INJ (ammo) 8 lbs. 12/+0 $30
Bow, short as arrow** 1/19–20 30M2** 75 ft. × 2 S/2h INJ (ammo) 6 lbs. 12/+0 $25
Caltrops, 1 set (×3) 1/— 5 ft. × 3 F/2h INJ 2 lbs. 17/+0 $20
Crossbow, light as bolt** 1/19–20 30M2** 60 ft. × 2 D/1h INJ (ammo) 5 lbs. 25/+1 1920s $250
Crossbow, heavy as bolt** 1/19–20 30M2** 120 ft. × 2 S/2h INJ (ammo) 15 lbs. 22/+1 $300
Net (×2) 1–3/— 5 ft. × 3 S/2h 6 lbs. 15/+0 $15
Shuriken 1d3 1/20 25M2* 15 ft. × 3 N/1h INJ .1 lbs. 15/+0 $50
Calibers II–V
None
* Each additional ammunition stockpile for this weapon costs 1 upgrade or 3 Common Items.
** See Table 4.62: Ammunition, page 274.